Jon, very very thanksssssssss!!!!!!!!!!!!!!!!!!!!!!!!!!!

now it functioned!!!!   \o/



2009/4/11 Jon Crump <[email protected]>

> >
> > Pedro, how about:
> >
> > Timeline.CompactEventPainter.prototype._showBubble=function(x,y,evt){
> >        alert(evt._id);
> >
> > };
> >
> Pedro, sorry. This works for me.
>
> Timeline.OriginalEventPainter.prototype._showBubble=function(x,y,evt){
>        alert(evt.getID());
> }
>
> I'm using the OriginalEventPainter here and not the bundled version. This
> returns the event id if you've assigned one in your event source, and if
> not, it returns the event id assigned by the painter e1, e2 etc.
> >
>

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