On Fri, Jun 15, 2007 at 09:59:13PM -0300, Lúcio de Souza Coelho wrote: > Besides, virtual worlds will have their own resource problems in the > real world - caused by increasing memory and processing demands.
It takes a tiny fraction of resources needed for a human mind to render an absolutely convincing artificial reality. Additional demands are effectively negligible. In practice, I burn some 600 W 24/7/365 just for computation, doing only very, very little. > (Actually the crude virtual worlds of today, like Second Life, are > already limited by that problem.) However, virtual worlds populated by > uploads would be, granted, more efficient, in the sense that a human > upload would need far less matter and energy than an actual human. You'd need order of magnitude 10 W. Possibly, much less. Possibly, a lot more, if you want to do it much faster than realtime. ----- This list is sponsored by AGIRI: http://www.agiri.org/email To unsubscribe or change your options, please go to: http://v2.listbox.com/member/?member_id=4007604&user_secret=7d7fb4d8
