> rev 99647 from maint-render-8 branch built without errors, > and shadows are working: > http://www.flickr.com/photos/opensourceobscure/2952254820 > > :) thanks for this feature! > > at the moment the viewer crashes very often here, sometimes even > before I can see the world. this was a main problem at first > because I couldn't enable the RenderDeferred and RenderUseFBO > options in Advanced menu > Debug Settings > > (you need to enable those options to actually enable shadows) > > when the viewer crashes, the error message is > "ERROR: checkTextureChannels: GL texture state corruption detected" > > as a workaround in order to enable RenderUseFBO and RenderDeferred > options without having to get in-world, i think one could add these > lines in a settings file > (maybe ~/.secondlife/user_settings/settings_developer.xml ?) > > > <key>RenderUseFBO</key> > <map> > <key>Comment</key> > <string>Whether we want to use GL_EXT_framebuffer_objects.</string> > <key>Type</key> > <string>Boolean</string> > <key>Value</key> > <boolean>1</boolean> > </map> > > <key>RenderDeferred</key> > <map> > <key>Comment</key> > <string>Use deferred rendering pipeline.</string> > <key>Type</key> > <string>Boolean</string> > <key>Value</key> > <boolean>1</boolean> > </map> > > > Opensource Obscure > -- > http://friendfeed.com/oobscure > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges I just finished a build too, but i get a fatal error at startup ERROR: setImage: ASSERT (gGL.getTexUnit(0)->bind(this))
Console says 2008-10-18T17:39:33Z INFO: loadGPUClass: GPU is NVIDIA GeForce 8400 2008-10-18T17:39:33Z INFO: applyBaseMasks: Setting GPU Class to Class1 2008-10-18T17:39:33Z INFO: LLViewerImageList::updateMaxResidentTexMem: Total Video Memory set to: 240 MB 2008-10-18T17:39:33Z INFO: LLViewerImageList::updateMaxResidentTexMem: Available Texture Memory set to: 180 MB 2008-10-18T17:39:34Z llrender/llimagegl.cpp(456) : error 2008-10-18T17:39:34Z ERROR: setImage: ASSERT (gGL.getTexUnit(0)->bind(this)) _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
