Send me one and i'll get to work on it ;) Being serious, the PSP is much more mainstream and also happens to be the device I own
On Fri, Jan 2, 2009 at 9:05 PM, Khyota <[email protected]> wrote: > I think it would be more intersting to see SL running on this : > http://openpandora.org/ > > :) > > On 1/2/09, Gareth Nelson <[email protected]> wrote: >> I've recently discovered the joy of games console development via the >> sony PSP (Playstation Portable) and have been pondering an SL port for >> it. >> Would it be sensible to even attempt a straight port or would I be >> better off writing a new client from scratch? >> >> The graphics hardware in the PSP is very much underpowered compared to >> the average desktop GPU(2MB of VRAM, able to render 35 million >> polygons per second) and the main processor is a MIPS R4000 clocked >> at 333mhz. Ports of both SDL and OpenGL already exist and there is a >> full filesystem and netbsd-based TCP/IP stack. The hardware has been >> described as being equal to the playstation 2 in many ways. >> >> Whether this port would even be possible depends on how much of the >> viewer's dependencies are tied to the x86 platform, performance could >> be just about reasonable with low-detail meshes and perhaps even >> untextured prims but if there are an x86-specific dependencies a port >> is a total no-go and I will need to investigate using mono and libsl >> instead. >> >> Thoughts anyone? >> >> Oh, and "hi, i'm back! you may remember me from such virtual world >> hosting startups gone bust as Litesim Ltd....." >> >> -- >> Please avoid sending me Word or PowerPoint attachments. >> See http://www.gnu.org/philosophy/no-word-attachments.html >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/SLDev >> Please read the policies before posting to keep unmoderated posting >> privileges >> > -- Please avoid sending me Word or PowerPoint attachments. See http://www.gnu.org/philosophy/no-word-attachments.html _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
