http://ps3mods.blogspot.com/2007/12/ps3-rsx-accessed-through-linux.html
On Mon, Jan 19, 2009 at 4:31 PM, Robin Cornelius <[email protected]> wrote: > On Mon, Jan 19, 2009 at 4:20 PM, <[email protected]> wrote: >> hi >> >> on my PLAYSTATION3 with ubuntu7.10 linux, >> slviewer was compiled well(no FMOD,no LLmozilib) and work. >> >> http://takeshich.slmame.com/e493044.html >> >> but FPS is about 0.4 >> >> I tried to make "mesa cell driver",but didn't work. >> http://www.mesa3d.org/cell.html >> >> To help performance,how can I do something else? > > > Do you have access and drivers for the accelerated 3d of the PS3? > without that you are going to get very bad performance. I remember the > PS2 was a bit funny about access to the accelerated 3D. Is there some > kind of opengl library for the PS3 available as well, i guess you are > compiling against mesa-common-dev which uses the mesa libGL.so, even > some kind of DRI rendering would be better than 0.4 FPS. > > What does glxinfo report? should be some mesa-tools package. > > Robin > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting privileges > -- Please avoid sending me Word or PowerPoint attachments. See http://www.gnu.org/philosophy/no-word-attachments.html _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
