It would seem to be a bug in the drivers triggered by something odd that SL is doing. For the record, here's a list of apps which run fine: epsxe (a playstation emulator) pcsx (ditto, but uses same plugin - pete's OpenGL - as epsxe) pcsx2 (ps2 emulator) Doom 3 Doom legacy mplayer OpenGL output (i tested with this specifically) the redbook samples and a few of the nehe tutorials Super secret project #2546 (my own code, all I can reveal is it uses Panda3D and runs inside a firefox plugin) IMVU under wine Doom 3: RoE under wine
All these apps run fine, so obviously SL is doing something weird. It is of course not a bug as such in SL most likely, but quite likely a bug in the drivers triggered by that weird thing. On Fri, Jan 30, 2009 at 12:57 AM, Carlo Wood <[email protected]> wrote: > This kind of crash is cannot be caused by a bug in the viewer imho. > Maybe by a bug in the graphics libraries, but even then I doubt it. > > Likely it's a problem with the kernel module and/or kernel. > Mismatching versions comes to mind... Ie, make sure you compile > the nvidia drivers with the same compiler version as the > kernel, using the correct kernel headers and the correct > libraries, for the correct (running) kernel version. > > -- > Carlo Wood <[email protected]> > -- Please avoid sending me Word or PowerPoint attachments. See http://www.gnu.org/philosophy/no-word-attachments.html _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
