Mike Monkowski <[email protected]>さん: > > (II) FBDEV(0): hardware: ps3fb (video memory: 18240kB) > > In indra/llwindow/llwindowsdl.cpp you will find: > > 362 if (0 == rtn) > 363 { > 364 fp = fopen(fname.c_str(), "r"); > 365 if (fp) > 366 { > 367 rtn = x11_detect_VRAM_kb_fp(fp, ": > Memory: "); > 368 fclose(fp); > 369 } > 370 } > > Copy this code in the source and paste another copy right after it, > changing the line inside the if statement to > rtn = x11_detect_VRAM_kb_fp(fp, "video memory: "); > This will allow it to get the correct setting for video memory.
I tried to change source and compiled. but, not able to get the correct setting for video memory. 2009-01-31T04:04:43Z WARNING: LLViewerImageList::getMaxVideoRamSetting: VRAM amount not detected, defaulting to 128 MB 2009-01-31T04:04:43Z WARNING: LLViewerImageList::getMaxVideoRamSetting: VRAM amount not detected, defaulting to 512 MB I don't know why. > >>Is it possible to do a debug build so that the stack trace shows the > >>line where it crashed? > > > > > > To my regret I don't know how to do a debug. > > Could you teach me the way of the debugging? > > It's a parameter to CMake, but I do not know the Linux parameters. Are > there any Linux builders reading this that could help? I not only tried to do a debug build(viewer) but also I tried to do a debug build(mesa cell driver). According to the message of mesa cell driver, Mesa: Mesa 7.3-rc2 DEBUG build Jan 31 2009 11:42:46 Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable cell_texture.c:479:cell_surface_map: Assertion `0' failed. in this case,I think it is bug of mesa cell driver. ----------- Takeshich Nakamura [email protected] _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
