That's the idea :) Of course, right now you can just develop on other platforms and use VS only when you need to compile.
On Sat, Jan 31, 2009 at 11:00 PM, Argent Stonecutter <[email protected]> wrote: > On 2009-01-31, at 14:17, Gareth Nelson wrote: >> >> Removing DirectX from the include paths is precisely what i'm doing - >> by not adding it in the first place. Since i'm trying to get a decent >> cross-compile environment up and running for linux-hosted compiles i'm >> starting off with only the mingw32 includes and mesa includes. > > Oh, that would be so nice. Developing under Visual Studio or XCode is so > frustrating when you're used to a reliable and documentable command line > environment. > > -- Please avoid sending me Word or PowerPoint attachments. See http://www.gnu.org/philosophy/no-word-attachments.html _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
