> Watching an Apple Safari/Webkit developer intro talk, they did > something pretty cool: They demonstrated that you can fetch and build > Webkit using nothing but your mouse. They assume you have the > developer tools and subversion installed. The rest is su-and-say > enough that you can just copy and paste three lines from the browser. > One to do the svn fetch, one to build, and one to launch the built > app. > > We're pretty far away from that. We rely on a handful of libraries > that we can't provide on our own. We need some extra development tools > installed. We have library and artwork bundles apart from the source > bundle. We have separate steps for configuring and for building. An > awful lot of new devs get lost somewhere in the process. > > Of all the above, if we were going to focus on knocking out just one > step next, which do you think would be most valuable? Which is the > highest hurdle? > > > Another cool thing they do is making sure the nightly builds are > completely stand-alone. Testing a build is as simple as unpacking a > zip file and running a file in the contents - no installers permitted, > no writing to files outside that directory. The idea is that it's > possible to keep an array of nightlies and binary chop through > versions to find regressions. Mac and Linux are pretty much at this > stage. Would this be preferable for Windows BSI nightlies?
I'd find it preferable, if I was taking the nightlies. > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
