Hi,
On 14/03/2009, at 12:14 AM, Soft wrote:

We're pretty far away from that. We rely on a handful of libraries
that we can't provide on our own. We need some extra development tools
installed. We have library and artwork bundles apart from the source
bundle. We have separate steps for configuring and for building. An
awful lot of new devs get lost somewhere in the process.

Of all the above, if we were going to focus on knocking out just one
step next, which do you think would be most valuable? Which is the
highest hurdle?


On the Mac, I'd say getting the universal binary built for fmod is the biggest hurdle, that seems to be the one that I see the most posts about here, and requires a handful of steps.

Having said that, I'll attatch a script that I use for builds on the mac. It's a little clunky with the handleing of downloading the apropriate files, especially if the md5sums file is borked, but it's been working for me for a while.


Attachment: updateSL
Description: Binary data


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