On Tue, May 5, 2009 at 9:11 PM, <[email protected]> wrote: > Saw a really interesting concept last night. The inside of a house had > reflective > floors or at least it seemed that way until you cammed down. > There was a space under the floor with mirror image prims of some of the > objects above the floor which was actually mostly alpha.
That's a common trick in games. Usually there's a lower level of detail on the reflected bit. Also, search for "Neptune Lighting" in Second Life. They have a bar with great examples of this. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
