On Tue, May 5, 2009 at 9:11 PM,  <[email protected]> wrote:
> Saw a really interesting concept last night. The inside of a house had
> reflective
> floors or at least it seemed that way until you cammed down.
> There was a space under the floor with mirror image prims of some of the
> objects above the floor which was actually mostly alpha.

That's a common trick in games. Usually there's a lower level of
detail on the reflected bit.

Also, search for "Neptune Lighting" in Second Life. They have a bar
with great examples of this.
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