Will the process of setting appearance, baking, uploading, then setting appearance again, still be the norm? Expecting an avatar to appear as a cloud until all of that uploading is done, seems like it could look bad if it takes a while.
On Mon, May 11, 2009 at 3:11 PM, Nyx Linden <n...@lindenlab.com> wrote: > Skirt textres are baked and have been, but they are optional. If the > TEX_SKIRT_BAKED is undefined, it means that the skirt should not be > rendered, but it need not be defined for the rest of the avatar to be > rendered. > > Avatars wearing a "bald base" still have a hair texture (and baked hair > texture) defined. The baldness comes from shrinking the hair down into > the head. The textures still have to be defined for the avatar to be > rendered, however. > > -Nyx > > Dahlia Trimble wrote: > > How about the skirt texture? Also, is the baked hair texture necessary > > for display in 1.23? what about avatars wearing a "bald base" and prim > > hair? > > > > On Mon, May 11, 2009 at 10:30 AM, Nyx Linden <n...@lindenlab.com > > <mailto:n...@lindenlab.com>> wrote: > > > > Yes, we are moving to a system where an avatar is "loaded" if it > > has baked textures. Local textures (individual layers) are still > > present for the time being for support for legacy viewers, but > > starting with 1.23, clients no longer "bake" textures for other > > avatars (only for yourself). An avatar is considered to be defined > > if it has the following textures set: > > > > TEX_HEAD_BAKED > > TEX_UPPER_BAKED > > TEX_LOWER_BAKED > > TEX_EYES_BAKED > > TEX_HAIR_BAKED* > > > > (*Note that hair was not actually baked pre-1.23. The existence of > > baked hair indicates a 1.23+ client. 1.23 will still "bake" hair > > for other avatars that do not provide baked hair, but this will > > not be true in future versions of the viewer) > > > > I'll be investigating possibilities for bot owners to consider, > > but feel free to stop by my office hours at noon on Wednesdays in > > Borrowdale (http://slurl.com/secondlife/Borrowdale/74/217/33) for > > the latest discussion of avatar issues and improvements (or post > > further here, I'm happy to answer any questions). > > > > -Nyx > > > > > > > > Dahlia Trimble wrote: > > > > Many bots don't use "baked", or composite textures, rather > > they rely on viewers to download all the clothing layers and > > display them. I've heard that new viewers would no longer > > download all texture layers for other avatars. Perhaps this > > feature has made it into the new RC viewer? > > > > On Sat, May 9, 2009 at 9:57 PM, Brandon Lockaby > > <gbran...@gmail.com <mailto:gbran...@gmail.com> > > <mailto:gbran...@gmail.com <mailto:gbran...@gmail.com>>> wrote: > > > > Was browsing the SL JIRA and noticed a few people mentioning > > issues like this "Version 1.23.1 (May 4th) viewer will not rez > > bots" http://jira.secondlife.com/browse/VWR-13386 > > > > No surprise if there was no notice or documentation but does > > anyone know if it is true that the requirements of what > > makes an > > avatar appear "loaded" are being changed? > > > > Thanks, > > Brandon > > > > _______________________________________________ > > Policies and (un)subscribe information available here: > > http://wiki.secondlife.com/wiki/SLDev > > Please read the policies before posting to keep unmoderated > > posting privileges > > > > > > > ------------------------------------------------------------------------ > > > > > > > > _______________________________________________ > > Policies and (un)subscribe information available here: > > http://wiki.secondlife.com/wiki/SLDev > > Please read the policies before posting to keep unmoderated > > posting privileges > > > > > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges >
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