On 2009-06-05, at 23:35, Tateru Nino wrote: > Avatars don't occupy a common coordinate-space, however. All we > really know about the avatar is that it is drawn based on the > position of the dimensionless point representing the agent (and > offset up to 10m or so within a volume centered on that point). The > avatar itself (AFAIK) exists in its own independent coordinate- > space, sans reference to the common coordinate-space in which other > agents are positioned, and with even less relation to the coordinate- > spaces of other avatars.
But in the viewer the avatar shares a coordinate space with the world. Flexible prims attached to the avatar object global forces, not local ones. Particles from prims attached to the avatar obey a global coordinate space and can target prims attached to other avatars. That's the coordinate space this hypothetical "IK tweaking call" would operate in. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
