OpenSiM developers are unaware of the viewer code - what is the representation of TEXTURE_CACHE_ENTRY_SIZE for them ?
Bezieht sich auf die Nachricht vom 02.08.2009: > On Sat, Aug 01, 2009 at 06:21:40PM -0400, Teravus Ovares wrote: > > Seems like an interesting change. > > > > Is the new first image packet supposed to contain 1024 bytes of > > texture data instead of 600? > > TEXTURE_CACHE_ENTRY_SIZE was changed from FIRST_PACKET_SIZE to 1024. > FIRST_PACKET_SIZE was and still is 600. > > > My guess is this isn't backwards compatible with the standard > > viewers also. > > > > If the above statements are true, then OpenSimulator won't be able > > to support it unless there is viewer version tracking in the UDP > > stack. Currently, it treats all viewers the same regardless of > > version. I suppose the only place that it can get this > > information is from the login service as well. Maybe a new part > > of the AgentCircuit data is warranted to keep this information > > propagated on sim crossings. > > I doubt this is the case (LL is not changing the protocol based on > viewer version). But it would be nice if a Linden could confirm that. > > > Let me know and I'll pass this info on to the opensim-dev e-mail > > list > > > > Regards > > > > Teravus > > > > > > > > On Sat, Aug 1, 2009 at 3:16 PM, Armin > > > > Weatherwax<[email protected]> wrote: > > > Hi, > > > > > > I opened http://jira.secondlife.com/browse/SNOW-157, because of > > > almost no textures show up logging on OpenSim (0.6.5; Debian > > > Lenny). My assumption is that is caused by the change of the > > > TEXTURE_CACHE_ENTRY_SIZE from 600 to 1024 bytes in Changeset > > > 2486. But I'm not actually into the texture cache and also not > > > into whether or not a OpenSim should support this or not. > > > For Snowglobe rocks, it would be great to have it also working on > > > OpenSim. > > > > > > :) > > > > > > Armin > > > _______________________________________________ > > > Policies and (un)subscribe information available here: > > > http://wiki.secondlife.com/wiki/SLDev > > > Please read the policies before posting to keep unmoderated > > > posting privileges > > > > _______________________________________________ > > Policies and (un)subscribe information available here: > > http://wiki.secondlife.com/wiki/SLDev > > Please read the policies before posting to keep unmoderated posting > > privileges _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
