I seem to be experiencing momentary rendering pauses when a line of chat is displayed. The pause is showing up in fast timers as UI. I notice the delay without fast timers displayed after a full day in world. I am wondering if anybody else sees this and if so has it been investigated? Perhaps my 12+ hour Second Life sessions are a corner case and this pause isn't necessarily a problem. A quick re-log and all is well again.
Built from source at revision 2966. "Release" Snowglobe 1.2.1 (0) Nov 12 2009 09:01:14 (Snowglobe Release) Built with MSVC version 1400 Second Life Server 1.32.0.136920 CPU: Intel Core 2 Series Processor (2400 MHz) Memory: 4094 MB OS Version: Professional (Build 7600) Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce 8800 GT/PCI/SSE2 Windows Graphics Driver Version: 8.16.0011.9107 OpenGL Version: 3.2.0 libcurl Version: libcurl/7.19.6-CVS OpenSSL/0.9.8j c-ares/1.6.0 J2C Decoder Version: KDU Audio Driver Version: FMOD version 3.750000 Qt Webkit Version: 4.5.2 Packets Lost: 669/1761155 (0.0%) _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
