P.S. no, this increased memory count was supposed to only apply to LSL scripts, as they want to ultimately fade them out. Mono scripts will have their actual memory usage counted when it comes to the limits
On Thu, Dec 17, 2009 at 15:30, Ambrosia <chaoss...@gmail.com> wrote: > The idea of this was mentioned already in an office hour from earlier > this year. 64-128k > was the mentioned amount there. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges