That's too bad because mesh will be a "game changer" and I can't wait. (Now 
that I am quietly making meshes)

I do think (wish) LL should give us some info on what the meshes will need to 
conform to for upload.




________________________________
From: Stickman <stick...@gmail.com>
To: Lance Corrimal <lance.corri...@eregion.de>
Cc: sldev@lists.secondlife.com
Sent: Sat, January 9, 2010 3:07:44 PM
Subject: Re: [sldev] SL 2.0?

Nyx Linden has denied the rumor that mesh model import will exist in
whatever M Linden implied will be happening in March.

On Sat, Jan 9, 2010 at 11:58 AM, Lance Corrimal
<lance.corri...@eregion.de> wrote:
> Just saw this on a forum...
>
> "SL is catching up to BM in the visual area with SL 2.0 which will
> have global illumination (shadow), direct mesh model import and C++
> programming, it's due to release in by March."
>
>
> SL 2.0 due in march, with all those new features?
>
> Can't be based on snowglobe then...
> ...so what are we doing here?
>
> And where's the SL 2.0 source?
>
> bye,
> LC
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