That's too bad because mesh will be a "game changer" and I can't wait. (Now that I am quietly making meshes)
I do think (wish) LL should give us some info on what the meshes will need to conform to for upload. ________________________________ From: Stickman <stick...@gmail.com> To: Lance Corrimal <lance.corri...@eregion.de> Cc: sldev@lists.secondlife.com Sent: Sat, January 9, 2010 3:07:44 PM Subject: Re: [sldev] SL 2.0? Nyx Linden has denied the rumor that mesh model import will exist in whatever M Linden implied will be happening in March. On Sat, Jan 9, 2010 at 11:58 AM, Lance Corrimal <lance.corri...@eregion.de> wrote: > Just saw this on a forum... > > "SL is catching up to BM in the visual area with SL 2.0 which will > have global illumination (shadow), direct mesh model import and C++ > programming, it's due to release in by March." > > > SL 2.0 due in march, with all those new features? > > Can't be based on snowglobe then... > ...so what are we doing here? > > And where's the SL 2.0 source? > > bye, > LC > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
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