On Thu, Jan 5, 2017 at 10:50 AM, Zygmunt Krynicki <[email protected]> wrote: >> has anyone tried artik 10 with ubuntu core 16, >> and what's the story with opengl there? > > I don't have access to that hardware so I don't know personally. If the > kernel and userspace contain the relevant code it should be OK in devmode. > For confinement it is possible that some of those bits will try to access > something that is not permitted by the base set of rules. > > Do you have any test code you can try?
First off, let me say that I'm an opengl novice, I know very little about it. https://github.com/ubuntu/snappy-playpen/tree/master/hellogl runs a trivial opengl app, but probably with the default opengl, which might not be the platform's high-performance opengl. https://github.com/penk/oxide-eglfs-snap/tree/rpi2 is a real app that bundles the raspberry pi's high-performance opengl userspace driver into the snap; that's the kind of thing I'm looking for. I would be impressed if someone did a single snap that did high performance opengl on both Pi 3 and Artik 10. Seems unlikely. I have a Pi but not an Artik myself, just looking around at the other hardware Ubuntu Core supports. -- Snapcraft mailing list [email protected] Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/snapcraft
