Hey Dan - I'm not certain what your use case is, but seems your open to considering other hw. In which case, I might point out we've done a little bit with our ubuntu graphics stack on top of dragonboard with quite a bit of ease. There's a variety of Qt examples [1], webbrowser [2] and even kodi [3]. If you try these out and have any issues please do let me know.
br,kg [1] https://developer.ubuntu.com/en/snappy/guides/mir-snaps/ [2] https://plus.google.com/+KevinGunnCanonical/posts/KPfVvfTU3f6 [3] https://plus.google.com/+KevinGunnCanonical/posts/3SDJjqCz3S9 On Tue, Jan 10, 2017 at 10:36 AM, Dan Kegel <[email protected]> wrote: > > Did you run the oxide-eglfs-snap example on Pi? If so, do you still need > > other platform to run opengl on ubuntu core? > > Thank you for the links! > > The Pi is awesome as a starting point for users, but is underpowered > for some of our applications. > It's attractive to have a faster/fatter alternative that can run the > same snaps (ok, the opengl difference would need some finesse, but it > seems doable and writing a demo showing how to do it sounds like a > fun project). > > And having a 2GB pi-compatible arm system would reduce latency for > continuous integration try builds... > > -- > Snapcraft mailing list > [email protected] > Modify settings or unsubscribe at: https://lists.ubuntu.com/ > mailman/listinfo/snapcraft >
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