I'm not surprised :) I haven't had any high hopes for Softimage in a long
while. While Softimage is a great product, it's not always the best product
that will survive. It's better to just face the facts and not worry about
it.
Sure, it will be a drastic change for a lot of us. But it wont happen over
night. I have more or less stopped working in Softimage for quite some
time. I still use it, but mainly for particle work ( but render via
Maya/MtoA ). And I know that wont last, sooner or later some FumeFX or
Houdini guy will walk into the office and that will be the end of Softimage
for us.

I have no problem with it, it's more of a pain to try and be stubborn and
force a odd software into the company. Most (if not all) of our juniors and
interns has never heard of Softimage. So there isn't any new growth of
talent, and it's not my place to try and change that.

Gloomy? a little, but just get over it.

regards
stefan andersson


On Tue, Apr 17, 2012 at 5:03 PM, Alex <[email protected]> wrote:

> I am really sorry for starting another one of the post but was just
> wondering what was going on with the current development of Softimage now
> that Lu-Eric and Guillaume Laforge have both jumped ship to the Maya team
> now.
>



-- 

*STEFAN ANDERSSON* // *Creative Director* // *Mad Crew AB* //
http://www.madcrew.se

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