I'm not surprised :) I haven't had any high hopes for Softimage in a long while. While Softimage is a great product, it's not always the best product that will survive. It's better to just face the facts and not worry about it. Sure, it will be a drastic change for a lot of us. But it wont happen over night. I have more or less stopped working in Softimage for quite some time. I still use it, but mainly for particle work ( but render via Maya/MtoA ). And I know that wont last, sooner or later some FumeFX or Houdini guy will walk into the office and that will be the end of Softimage for us.
I have no problem with it, it's more of a pain to try and be stubborn and force a odd software into the company. Most (if not all) of our juniors and interns has never heard of Softimage. So there isn't any new growth of talent, and it's not my place to try and change that. Gloomy? a little, but just get over it. regards stefan andersson On Tue, Apr 17, 2012 at 5:03 PM, Alex <[email protected]> wrote: > I am really sorry for starting another one of the post but was just > wondering what was going on with the current development of Softimage now > that Lu-Eric and Guillaume Laforge have both jumped ship to the Maya team > now. > -- *STEFAN ANDERSSON* // *Creative Director* // *Mad Crew AB* // http://www.madcrew.se

