Did the Softimage team get any new people to replace them though?

On Tue, Apr 17, 2012 at 10:50 AM, Stefan Andersson <[email protected]>wrote:

> I'm not surprised :) I haven't had any high hopes for Softimage in a long
> while. While Softimage is a great product, it's not always the best product
> that will survive. It's better to just face the facts and not worry about
> it.
> Sure, it will be a drastic change for a lot of us. But it wont happen over
> night. I have more or less stopped working in Softimage for quite some
> time. I still use it, but mainly for particle work ( but render via
> Maya/MtoA ). And I know that wont last, sooner or later some FumeFX or
> Houdini guy will walk into the office and that will be the end of Softimage
> for us.
>
> I have no problem with it, it's more of a pain to try and be stubborn and
> force a odd software into the company. Most (if not all) of our juniors and
> interns has never heard of Softimage. So there isn't any new growth of
> talent, and it's not my place to try and change that.
>
> Gloomy? a little, but just get over it.
>
> regards
> stefan andersson
>
>
> On Tue, Apr 17, 2012 at 5:03 PM, Alex <[email protected]> wrote:
>
>> I am really sorry for starting another one of the post but was just
>> wondering what was going on with the current development of Softimage now
>> that Lu-Eric and Guillaume Laforge have both jumped ship to the Maya team
>> now.
>>
>
>
>
> --
>
> *STEFAN ANDERSSON* // *Creative Director* // *Mad Crew AB* //
> http://www.madcrew.se
>
>


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