Did the Softimage team get any new people to replace them though? On Tue, Apr 17, 2012 at 10:50 AM, Stefan Andersson <[email protected]>wrote:
> I'm not surprised :) I haven't had any high hopes for Softimage in a long > while. While Softimage is a great product, it's not always the best product > that will survive. It's better to just face the facts and not worry about > it. > Sure, it will be a drastic change for a lot of us. But it wont happen over > night. I have more or less stopped working in Softimage for quite some > time. I still use it, but mainly for particle work ( but render via > Maya/MtoA ). And I know that wont last, sooner or later some FumeFX or > Houdini guy will walk into the office and that will be the end of Softimage > for us. > > I have no problem with it, it's more of a pain to try and be stubborn and > force a odd software into the company. Most (if not all) of our juniors and > interns has never heard of Softimage. So there isn't any new growth of > talent, and it's not my place to try and change that. > > Gloomy? a little, but just get over it. > > regards > stefan andersson > > > On Tue, Apr 17, 2012 at 5:03 PM, Alex <[email protected]> wrote: > >> I am really sorry for starting another one of the post but was just >> wondering what was going on with the current development of Softimage now >> that Lu-Eric and Guillaume Laforge have both jumped ship to the Maya team >> now. >> > > > > -- > > *STEFAN ANDERSSON* // *Creative Director* // *Mad Crew AB* // > http://www.madcrew.se > > -- -=T=-

