I dont claim to know the bigger picture – but I’ll make a wild guess:

Softimage is going to be more focussed on games from now on. To me, this team, 
as well as the move to Singapore seem in line with that.

Maya will remain targeted on film – and those from the softimage team moving to 
maya might do so because of this, besides not wanting to relocate.
(or because maya is going to be the next gen platform?)

Max will remain to be the one-for-all software.

If you’re a softimage user in games this could prove to be a good change, if 
you’re a film customer not so much.

Overlapping 3D softwares from the Autodesk portfolio aligning themselves more 
to different industries sounds like a reasonable strategy, though I wont claim 
to like that direction – and I hope I’m wrong.
At least its clear where Autodesk puts their eggs (or is it?) - and its not 
like the film industry didn’t already largely move to Maya anyway.


Anyways, good luck to old and new teams alike – regardless of what these 
changes mean.




From: Stefan Andersson 
Sent: Thursday, April 19, 2012 11:13 PM
To: [email protected] 
Subject: Re: Intro to the new team (was RE: Softimage development)

+1 to that. Good luck everyone! It's sad, but I'm not surprised. I hope the 
people in Singapore will have their jobs at least a year or two before the 
complimentary coffee cup from Autodesk shows up. Unlike Greg, I don't think 
anything good will come out from this (but he has always seen the glas half 
full and not half empty). 

But good news everyone! There are actually a lot of softwares out there which 
is just longing for your expertise and knowledge. And lots of black frames that 
needs content, and the frames doesn't give a **** what kind of software you 
used :)

best regards
stefan andersson



On Thu, Apr 19, 2012 at 10:45 PM, Greg Punchatz <[email protected]> wrote:

  Good luck to you and everyone else... I truly cant  thank all of you enough 
for the amazing ride softimage has been.

  All this does make me sad, but I hope something good comes out of it.... ohh 
and please make maya less stupid ;)


------------------------------------------------------------------------------
  Greg Punchatz

  Sr. Creative Director
  Janimation
  214.823.7760
  www.janimation.com 

  On 4/19/2012 3:38 PM, Chris Marshall wrote: 
    Well good luck Chin! I'm slightly sad to hear you've moved on. There was 
never anyone with more passion and raw enthusiasm for Sumatra/XSI/Softimage 
than you! Respect!! 


    On Thursday, 19 April 2012, Jason Brynford-Jones wrote:

      Well like most others on the team who have posted, I too will be working 
with them on something new.  Softimage is mature enough now and in very capable 
hands.

      While we will no longer be working on Softimage, we are all still here to 
help if the occasion arises.

      As you have seen, we are still on this list ;-)

      Chinny

      From: [email protected] 
[mailto:[email protected]] On Behalf Of Christian 
Gotzinger
      Sent: Thursday, April 19, 2012 3:55 PM
      To: [email protected]
      Subject: Re: Intro to the new team (was RE: Softimage development)

      My god, what an awful thought. Chinny, please post!
      On Thu, Apr 19, 2012 at 9:10 PM, Stefan Andersson 
<[email protected]<mailto:[email protected]>> wrote:
      Is Chinny still there? :) When he leaves, that's when you can panic.

      regards
      stefan





    -- 



    Chris Marshall

    Mint Motion Limited
    029 2002 5762
    07730 533 115
    www.mintmotion.co.uk







-- 

STEFAN ANDERSSON // Creative Director // Mad Crew AB // http://www.madcrew.se


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