One of the things that I always do, when I save scenes is to check the box
"Copy External Files under Project".
I do this knowing that models and textures, etc. will be duplicated, but it
allows for total portability of the
Softimage database files. I even do my composites in After Effects and save
the AE files in the "Composites"
sub-directory of the project in the DATABASES  main directory.

When checking the "copy External Files under Project" box, while saving
models, your referenced models
will be local to the database. This allows you to archive with confidence
that you database is not missing any
element if it need to be re-opened.

Over the years, I have made the Softimage/XSI database the main deposit of
all the 3D project elements.

On Tue, May 1, 2012 at 9:07 PM, Nick Angus <[email protected]> wrote:

>  Hi Folks, ****
>
> ** **
>
> I am slowly but surely porting my facility over from Maya to XSI, it will
> be a tricky process as I traverse the pro’s and cons (many more pros of
> course!)****
>
> Our directory structure is currently broken into two categories, Global
> and Shots.  Global has an XSI project which contains all assets, and Shots
> contains an XSI project (per shot) where we do the
> layout/animation/lighting.****
>
> I am curious as to what best practice is in this case, is it going to
> cause problems referencing models from a separate project for instance?***
> *
>
> ** **
>
> The main reason for this question is a strange (and not very
> re-producible) problem we are having on referenced models where we get a
> second blank set of UV’s. I have checked the Delta and they don’t seem to
> be being created post referencing, but they are also not in the original
> model file, so it stands to reason that they must be being created post
> reference!  ****
>
> Referencing is the area I most need to catch up in, so it may be a symptom
> of my knowledge gap as well.  It may help to note these uv’s were created
> with the built in unfold tool, and are named as such, I do recall having
> trouble at one point with unfold but I can’t remember if it was related.**
> **
>
> ** **
>
> Cheers, Nick****
>
> ****
>



-- 

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*  Stephen P. Davidson**
       **(954) 552-7956
*    [email protected]



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