ok, weird stuff for sure. but how can you be sure all of that is because of
the qt plugin? i mean batch rendering, really?

i am afraid if you think its the qt plugin to blame, i think you might want
to stop using it for a bit and see if normality returns.

s

On Thu, May 17, 2012 at 11:25 PM, Sandy Sutherland <
[email protected]> wrote:

>  Steven I saw you mentioned it does not persist any data - BUT we have
> had some wierd stuff go down here, including scenes that completely lose
> render options.  You could render a region, but try and render the scene
> either preview or proper and you get script errors all over the place.
> Also scenes that crash on the farm AND the batch crash on local machines
> first time, then if you just leave them they suddenly work fine.
>
> There are greater forces at work here [tongue in cheek]
>
>
> S.
>
> _____________________________
> Sandy Sutherland
> Technical Supervisor
> [email protected]
> _____________________________
>
>
>
>
>   ------------------------------
> *From:* [email protected] [
> [email protected]] on behalf of Steven Caron [
> [email protected]]
> *Sent:* 18 May 2012 08:02
>
> *To:* [email protected]
> *Subject:* Re: Merging Scene Fixes qtSoftimage plugin error why?
>
>  as i said, the plugin does not depend on any data persisted in a
> scene. if the example plugins run without issue then its not the plugin's
> fault but the gui/app they are trying to run.
>
>  s
>
> On Thu, May 17, 2012 at 10:36 PM, Sandy Sutherland <
> [email protected]> wrote:
>
>>  Maybe there is something in the scene data that Qt uses/needs?  And
>> that data is fubar in that scene at scene level.
>>
>> S.
>>
>> _____________________________
>> Sandy Sutherland
>> Technical Supervisor
>> [email protected]
>> _____________________________
>>
>>
>>
>>
>>   ------------------------------
>> *From:* [email protected] [
>> [email protected]] on behalf of Eric Turman [
>> [email protected]]
>> *Sent:* 17 May 2012 22:07
>> *To:* [email protected]
>> *Subject:* Re: Merging Scene Fixes qtSoftimage plugin error why?
>>
>>   Did this scenes happen to originate in an older version of Softimage
>> where QuickTime wasn't supported by 64 bit?
>>
>> On Thu, May 17, 2012 at 1:40 PM, Jared Glass <
>> [email protected]> wrote:
>>
>>> Hi Steven and Jo
>>> A few days back I had to open an animators scene to do some tests and
>>> for some reason the qtSoftimage plugin just wouldn't work at all. Xsi would
>>> load the scene and it would automatically report that COM Error: Out of
>>> present range. (0x-7ffdfff6) error. Luckily this doesn't happen too often
>>> anymore, but with this specific scene no matter how many times I closed and
>>> reopened it, not once did the plugin work. BUT...when I merged it into a
>>> new scene all of a sudden the plugin started working again, without any
>>> issues. This new merged scene I have opened and closed several times just
>>> to make sure this isn't random and so far the plugin has been absolutely
>>> fine.
>>>
>>> My question to you is do you have any idea as to why this could happen?
>>> And to the rest of the list; does anyone know what is stored in an xsi
>>> scene that gets lost when the scene is merged that could cause
>>> conflicts/errors?
>>>
>>> Thanks for all the help so far :)
>>> --
>>> Kind Regards,
>>> Jared Glass <[email protected]> | Technical Lead
>>> Triggerfish Animation Studios <http://www.triggerfish.co.za>
>>> Zambezia Movie <http://www.zambeziamovie.com/> | Khumba 
>>> Movie<http://www.triggerfish.co.za/khumba/>
>>>
>>
>>
>>
>> --
>>
>>
>>
>>
>> -=T=-
>>
>
>

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