oh, ok. :) well if python is getting wonky/messed up, then certainly the pyqt plugin can be affected
On Thu, May 17, 2012 at 11:51 PM, Sandy Sutherland < [email protected]> wrote: > LOL - no you are missing the point, I do not think it is the plugin at > all, I think that some scenes just get flakey, and this might affect the > plugin. > > Qt here just rocks!! > > > S. > > _____________________________ > Sandy Sutherland > Technical Supervisor > [email protected] > _____________________________ > > > > > ------------------------------ > *From:* [email protected] [ > [email protected]] on behalf of Steven Caron [ > [email protected]] > *Sent:* 18 May 2012 08:38 > > *To:* [email protected] > *Subject:* Re: Merging Scene Fixes qtSoftimage plugin error why? > > ok, weird stuff for sure. but how can you be sure all of that is because > of the qt plugin? i mean batch rendering, really? > > i am afraid if you think its the qt plugin to blame, i think you might > want to stop using it for a bit and see if normality returns. > > s > > On Thu, May 17, 2012 at 11:25 PM, Sandy Sutherland < > [email protected]> wrote: > >> Steven I saw you mentioned it does not persist any data - BUT we have >> had some wierd stuff go down here, including scenes that completely lose >> render options. You could render a region, but try and render the scene >> either preview or proper and you get script errors all over the place. >> Also scenes that crash on the farm AND the batch crash on local machines >> first time, then if you just leave them they suddenly work fine. >> >> There are greater forces at work here [tongue in cheek] >> >> >> S. >> >> _____________________________ >> Sandy Sutherland >> Technical Supervisor >> [email protected] >> _____________________________ >> >> >> >> >> ------------------------------ >> *From:* [email protected] [ >> [email protected]] on behalf of Steven Caron [ >> [email protected]] >> *Sent:* 18 May 2012 08:02 >> >> *To:* [email protected] >> *Subject:* Re: Merging Scene Fixes qtSoftimage plugin error why? >> >> as i said, the plugin does not depend on any data persisted in a >> scene. if the example plugins run without issue then its not the plugin's >> fault but the gui/app they are trying to run. >> >> s >> >> On Thu, May 17, 2012 at 10:36 PM, Sandy Sutherland < >> [email protected]> wrote: >> >>> Maybe there is something in the scene data that Qt uses/needs? And >>> that data is fubar in that scene at scene level. >>> >>> S. >>> >>> _____________________________ >>> Sandy Sutherland >>> Technical Supervisor >>> [email protected] >>> _____________________________ >>> >>> >>> >>> >>> ------------------------------ >>> *From:* [email protected] [ >>> [email protected]] on behalf of Eric Turman [ >>> [email protected]] >>> *Sent:* 17 May 2012 22:07 >>> *To:* [email protected] >>> *Subject:* Re: Merging Scene Fixes qtSoftimage plugin error why? >>> >>> Did this scenes happen to originate in an older version of Softimage >>> where QuickTime wasn't supported by 64 bit? >>> >>> On Thu, May 17, 2012 at 1:40 PM, Jared Glass < >>> [email protected]> wrote: >>> >>>> Hi Steven and Jo >>>> A few days back I had to open an animators scene to do some tests and >>>> for some reason the qtSoftimage plugin just wouldn't work at all. Xsi would >>>> load the scene and it would automatically report that COM Error: Out of >>>> present range. (0x-7ffdfff6) error. Luckily this doesn't happen too often >>>> anymore, but with this specific scene no matter how many times I closed and >>>> reopened it, not once did the plugin work. BUT...when I merged it into a >>>> new scene all of a sudden the plugin started working again, without any >>>> issues. This new merged scene I have opened and closed several times just >>>> to make sure this isn't random and so far the plugin has been absolutely >>>> fine. >>>> >>>> My question to you is do you have any idea as to why this could happen? >>>> And to the rest of the list; does anyone know what is stored in an xsi >>>> scene that gets lost when the scene is merged that could cause >>>> conflicts/errors? >>>> >>>> Thanks for all the help so far :) >>>> -- >>>> Kind Regards, >>>> Jared Glass <[email protected]> | Technical Lead >>>> Triggerfish Animation Studios <http://www.triggerfish.co.za> >>>> Zambezia Movie <http://www.zambeziamovie.com/> | Khumba >>>> Movie<http://www.triggerfish.co.za/khumba/> >>>> >>> >>> >>> >>> -- >>> >>> >>> >>> >>> -=T=- >>> >> >> >

