Well that seems to work if after the emit node, but that means you need three emit nodes and I'd hoped to have just one. I was thinking of plugging the three pieces of geometry into a conditional type thing which I could use to switch between them, before the emit node.
On 18 May 2012 15:16, Sandy Sutherland <sandy.sutherl...@triggerfish.co.za>wrote: > Can you not use 'if' nodes and use an integer or something to drive the > selection? > > S. > > _____________________________ > Sandy Sutherland > Technical Supervisor > sandy.sutherl...@triggerfish.co.za > _____________________________ > > > > > ------------------------------ > *From:* softimage-boun...@listproc.autodesk.com [ > softimage-boun...@listproc.autodesk.com] on behalf of Chris Marshall [ > chrismarshal...@gmail.com] > *Sent:* 18 May 2012 16:10 > *To:* softimage@listproc.autodesk.com > *Subject:* ICE: Switching geometry emitter > > Hi, > I have three objects I want to emit particles from, but not all at the > same time, with one pointcloud. Is there a way to use emit from geometry, > and switch between the three pieces of geometry? I guess I could use three > emit from geometry compounds and just change the emission individually, but > I thought maybe there'd be a way of using a Group Geometry plugged into 1 > emit compound or similar and toggle which is the emitter geometry at any > one time? > I thought generate sample set might work but I'm getting context errors. > > Any ideas? > Thanks > Chris > > >