for each particle you need to look up closest locations on the surface...
you should be able to use an array of positions (StrandPosition)

s

On Fri, May 18, 2012 at 12:21 PM, Dominik <[email protected]> wrote:

>  Hey list,
>
> I hope some Ice master could help me with that.
>
> I'm trying to deform strands by using the vector flow stored on the
> emitter surface. This vector flow is composed by the closest pointtangent
> of a curve, drew on the surface.  Until now, I have my vector flow
> transfert to the strands pointcloud, but I've no idea how I could apply
> this deformation on the strands.
>
> I linked an image to help...
>
>
>
> *Dominik Kirouac // SHED*
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>
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