Hi Amaan,

I see that the arnold shader for maya file has extension .mtd. I developed a tranform cache binary file format for our pipeline by the same extension name. I named it on as an acronym for Modus Transform Data or mtd. Is the file format .mtd standard for Maya shader?


On 28/05/2012 11:45 AM, Grahame Fuller wrote:
Great stuff. Thanks!

gray

From: [email protected] [mailto:[email protected]] On Behalf Of Amaan Akram
Sent: Saturday, May 26, 2012 05:46 AM
To: [email protected]
Subject: aaOcean open-sourced

Hi all,

Apologies for the cross-posting from other lists.

I've open-source the aaOcean project. This will be of help to all linux folks out there since there are now makefiles included for almost every plugin/shader.

https://bitbucket.org/amaanakram/aaocean

This repository contains the following:

-aaOcean core class
-aaOcean Mental Ray shaders (.mi files not included, though you could easily write one by looking at the source)
-Softimage Shader Definitions for Mental Ray shaders
-aaOcean Arnold shaders
-aaOcean Softimage ICE deformer
-aaOcean Maya Deformer and a MEL interface
-Houdini FFT SOP node, which I used to port aaOcean as a deformer to Houdini

Example of water effects that you can do: https://vimeo.com/42087457

Feel free to suggest any improvements.

Amaan

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