Hi there,

I want to scale/change the size of a particle based on how many nearby
particles there are. In my mind it feels like it should be very easy (I'm
sure it is): for each particle check how many particles there are in a
certain radius - use the number of particles to rescale them. So in other
words if a particle is on it's lonesome it gets scaled quite small but if
there are a fair few around it then leave it at about the initial particle
size.

I've got mind block and can't figure this simple thing out.

Help?

Cheers,

Anthony

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