Cheers Rob, that's quite similar to what I'm trying now. Although I'm trying it with get distance to neighbours that outputs an average distance.
On Sun, Jun 3, 2012 at 2:16 PM, Rob Chapman <[email protected]> wrote: > get neighbours > amount > rescale > size ? :) > > On 3 June 2012 14:12, Anthony Martin <[email protected]> > wrote: > > Hi there, > > > > I want to scale/change the size of a particle based on how many nearby > > particles there are. In my mind it feels like it should be very easy (I'm > > sure it is): for each particle check how many particles there are in a > > certain radius - use the number of particles to rescale them. So in other > > words if a particle is on it's lonesome it gets scaled quite small but if > > there are a fair few around it then leave it at about the initial > particle > > size. > > > > I've got mind block and can't figure this simple thing out. > > > > Help? > > > > Cheers, > > > > Anthony >

