Cheers Rob, that's quite similar to what I'm trying now. Although I'm
trying it with get distance to neighbours that outputs an average distance.

On Sun, Jun 3, 2012 at 2:16 PM, Rob Chapman <[email protected]> wrote:

> get neighbours > amount > rescale > size ?  :)
>
> On 3 June 2012 14:12, Anthony Martin <[email protected]>
> wrote:
> > Hi there,
> >
> > I want to scale/change the size of a particle based on how many nearby
> > particles there are. In my mind it feels like it should be very easy (I'm
> > sure it is): for each particle check how many particles there are in a
> > certain radius - use the number of particles to rescale them. So in other
> > words if a particle is on it's lonesome it gets scaled quite small but if
> > there are a fair few around it then leave it at about the initial
> particle
> > size.
> >
> > I've got mind block and can't figure this simple thing out.
> >
> > Help?
> >
> > Cheers,
> >
> > Anthony
>

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