Can you adapt your script to use the built-in option Create Polygon Clusters - Per Section Along Depth (in the Curve to Mesh Converter operator) to create the necessary clusters?
gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Cosky Sent: Tuesday, June 05, 2012 11:34 AM To: softimage@listproc.autodesk.com Subject: Best way to procedurally set different materials on the front/bevel/sides of text objects? Hi, I have to generate a lot of extruded and beveled text objects which need to have different materials on the front, bevel and sides. I already have a script that generates all the individual text objects, but I haven't yet been able to figure out how to set up the materials using built in features. It seems like this is perhaps something best done with ICE where I would evaluate the normals of each text object to identify front/bevel/sides/back and build a new mesh for each group and assign it the appropriate material. I'm not sure how I would set up the ICE tree for this though. I see the "Set Materials from Strings" that came with SI2012 which looks like something I would need, but I'm not yet finding any examples of how to use this node. Before I dive too far into this, does anyone have any suggestions or tips on how to best deal with this task? Thanks
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