Hi I haven't heard about any disconnected shader problems in quite awhile. If either of you are having these problems and have a data set for reproducing it, then please log it for investigation, because I don't see anything logged about disconnected shaders right now. AFAIK, XSI_FORCE_SHADER_RENESTING_DURING_LOAD isn't a fix for the disconnected shader problem...if that fixes it, then the shaders weren't really disconnected.
From: [email protected] [mailto:[email protected]] On Behalf Of Steven Caron Sent: June-05-12 3:06 PM To: [email protected] Subject: Re: disconnected shaders on ref models - still happening in 2013 its definitely been working a lot better for us since the patches made during 2011 to 2012. maybe you found an corner case where its still happening? what's your situation? old model from 2011 opening in current version? or was it made in 2012+ and still breaking? s On Tue, Jun 5, 2012 at 10:17 AM, Paul Griswold <[email protected]<mailto:[email protected]>> wrote: Looks like it's still not fixed. I went back and checked - I'd reported this for Softimage 2011. Any chance this is going to get fixed soon? AFAIK, the solution is: set XSI_FORCE_SHADER_RENESTING_DURING_LOAD=1 -Paul
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