when i was at blur animators used animation layers extensively. there was a
lot of pains over the years but we got through a lot of them and they are
fixed now. referenced models and animation layers are a bit tricky, if you
nest models you are asking for lots of trouble. since the layers themselves
are not tracked inside the delta they are a bit mysterious. they are stored
with the animation mixer invisibly. once we removed nested models in our
referenced models nearly all issues regarding data loss disappeared!

On Tue, Jun 5, 2012 at 12:50 PM, Enrique Caballero <
[email protected]> wrote:

> Hey guys,
>   just looking for some advice.  I seem to remember somebody telling me
> that animation layers were buggy. I dont remember the specifics though.
> Recently the animators here have discovered them and are incorperating
> layers into their workflow.
>
> Any information on whether animation layers are problematic at all would
> be appreciated as I dont want to endorse the technique until im sure.
>
> Best,
> Enrique
>

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