Hi all,
If you guys encountered any complicated scene which has the animation layers 
messed up, just email me the scene file. I will like to take a look. Thanks.


Regards,
Chris
Softimage QA Analyst

On 9 Jun, 2012, at 8:03 AM, "Enrique Caballero" 
<[email protected]<mailto:[email protected]>> wrote:


Thanks guys once again you save the day. Exactly what i needed to know.

On Jun 6, 2012 2:37 PM, "Steven Caron" 
<[email protected]<mailto:[email protected]>> wrote:
>
> well it was that bad. the simple scenarios worked. ie. one model, one mixer. 
> but when you add  many layers of complexity and the delta got into a certain 
> state (out of sync) a user could easily be fooled that something was working 
> and on save and reopen of the scene we get the data lost
>
>
> On Wed, Jun 6, 2012 at 2:30 PM, Demian Kurejwowski 
> <[email protected]<mailto:[email protected]>> wrote:
>>
>> yep before  if you did a motion mixer track,  and put a animation layer on 
>> top,   you save the scene and when you open it, all the key on the animation 
>> layer were gone, but i haven't seen that in the new version of soft,  i 
>> think last one was in 11? might be?
>>
>> ________________________________
>> De: Steven Caron <[email protected]<mailto:[email protected]>>
>> Para: [email protected]<mailto:[email protected]>
>> Enviado: Martes, 5 de junio, 2012 16:29:01
>> Asunto: Re: Animation layers info
>>
>> when i was at blur animators used animation layers extensively. there was a 
>> lot of pains over the years but we got through a lot of them and they are 
>> fixed now. referenced models and animation layers are a bit tricky, if you 
>> nest models you are asking for lots of trouble. since the layers themselves 
>> are not tracked inside the delta they are a bit mysterious. they are stored 
>> with the animation mixer invisibly. once we removed nested models in our 
>> referenced models nearly all issues regarding data loss disappeared!
>>
>> On Tue, Jun 5, 2012 at 12:50 PM, Enrique Caballero 
>> <[email protected]<mailto:[email protected]>> wrote:
>>>
>>> Hey guys,
>>>   just looking for some advice.  I seem to remember somebody telling me 
>>> that animation layers were buggy. I dont remember the specifics though.  
>>> Recently the animators here have discovered them and are incorperating 
>>> layers into their workflow.
>>> Any information on whether animation layers are problematic at all would be 
>>> appreciated as I dont want to endorse the technique until im sure.
>>> Best,
>>> Enrique
>>
>>
>>
>>
>

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