that’s a shame.
I was going to reply to your original mail, saying something like:
that’s all very interesting, but is there no better channel to get into contact 
with softimage developers than this mailing list?

3rd party developers should have a prime communication line to the target 
software’s dev team – even if it’s ‘just’ a free forum with active 
participation by people from the dev team.
Regardless of their size or investment in licenses.

3rd party developers invest their time, effort and knowledge, often without 
good prospects of return, at least not in line with that investment, especially 
with a small userbase like for softimage.
In doing so, they are strengthening the target software, overcoming some of its 
main weaknesses. Some that are still around after a decade - likely never to be 
adressed by the target software.
When that target app is becoming less compelling to keep investing in by itself 
(see: the price increases thread that going on right now) - 3rd party tools 
might well save it’s grace, and keep it alive way beyond it’s expiration date.
Should be obvious in the case of 3dsmax and FumeFX / Krakatoa / Vray for 
example - where would max be without them?

And it’s not like there is nothing left to whish for in Softimage.
Frankly this is precisely what’s going on at all Softimage based studios I am 
in contact with – each and every one of them considering ending Softimage use. 
The cost doesn’t seem inline with the improvements. The alternatives under 
consideration are being favored based on 3rd party tools.
If it wasn’t for binary alchemy / mootzoid / exocortex / solid angle and 
others, in no particular order – that decision would have been made a while ago.

I am convinced that limited third party offering is one of the main reasons why 
Softimage is the underdog software – together with unfavorable 
pricing/policies/marketing. Too bad, because it deserves better.


From: Nicolas Burtnyk 
Sent: Monday, June 18, 2012 10:03 PM
To: [email protected] 
Subject: Re: Heads up to plugin developers regarding CRef

Thanks Kamen -  To compound my frustration, Autodesk is being very closed about 
discussing this issue with me. 
I wanted a simple conversation with the Soft dev guys to explain why this is a 
problem and suggest some solutions.  Unfortunately I'm not a "Enterprise 
Priority" customer (lol) so I have to go through the excruciating process of 
speaking via a support portal and waiting days for replies.



On Mon, Jun 18, 2012 at 12:54 PM, Stephan Woermann <[email protected]> 
wrote:

  There is a DirtyList attribute in the renderes context, maybe that helps a 
little...

  Stephan

Reply via email to