Thank you very much Chris!

Leo
-------- Original-Nachricht --------
> Datum: Wed, 11 Jul 2012 17:51:21 +1000
> Von: Chris Gardner <[email protected]>
> An: [email protected]
> Betreff: Re: custom ICE attribute to Maya

> Here's the write up that I promised Leo
> http://www.chris-g.net/2012/07/11/ice-instances-into-maya/
> 
> cheers,
> chrisg
> 
> 
> On 10 July 2012 23:47, Leo Quensel <[email protected]> wrote:
> > Just to answer my own question:
> >
> > The attribute has to exist in Maya has to exist BEFORE
> > loading in the cache -_-.
> > Afterwards, it work fine - cache the shape ID to a
> > custom attribute, create a float per particle attribute
> > in Maya that has the same name as in Soft and now attach the cache.
> >
> > Leo

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