Thank you very much Chris! Leo -------- Original-Nachricht -------- > Datum: Wed, 11 Jul 2012 17:51:21 +1000 > Von: Chris Gardner <[email protected]> > An: [email protected] > Betreff: Re: custom ICE attribute to Maya
> Here's the write up that I promised Leo > http://www.chris-g.net/2012/07/11/ice-instances-into-maya/ > > cheers, > chrisg > > > On 10 July 2012 23:47, Leo Quensel <[email protected]> wrote: > > Just to answer my own question: > > > > The attribute has to exist in Maya has to exist BEFORE > > loading in the cache -_-. > > Afterwards, it work fine - cache the shape ID to a > > custom attribute, create a float per particle attribute > > in Maya that has the same name as in Soft and now attach the cache. > > > > Leo

