Chris, extrude polygon island is inside the compound of apply extrude polygon along axis :) I tried it anyways from your suggestion by bypassing the merge polygons and plugging directly into integer array - it sort of works with low numbers of random selection but breaks dramatically with higher numbers, thanks for the pointer though!
best Rob On 1 August 2012 16:48, Chris Marshall <[email protected]> wrote: > Hi Rob, > I was having the opposite problem with extruding polygons, wanted > individual ones to extrude but it was always merging them. Are you using > Apply Extrude Polygon Along Axis? If so it might be worth trying the > Extrude Polygon Island compound. > > > > On 1 August 2012 16:35, Rob Chapman <[email protected]> wrote: > >> Thanks Chris >> >> kind of looks like a hedge made out of eels :) so Got it working my end >> (sort of) on a simple example Ice Modelling tree that randomly selects a >> percentage of polygons and then extrudes them., If I use the above >> technique on my random selection indices it selects the surrounding >> polygons as described, adds them to the 'array' but it extrudes each >> polygon independently. I wonder if its possible, for each initial random >> polygon, to grow the selection but merge the growth into one polygon and >> make a new array out of these merged polygons for the extrusion? >> >> Im getting context problems when trying to connect my array of integers >> into the polygon index (this is how my setup worked for the apply >> extrusion) so in essence I need to repeat, for each polygon in my first >> array to feed the 'Apply merge polygon' with an integer array of the >> surrounding polygons and make a new array out of these to feed to the >> repeat extrusion... this is not so easy to do is it when trying to grasp >> the idea of selection arrays inside of ICE modelling, I kind of know what I >> want to do but have no way of achieving it yet without a lot more practice, >> further painful trial and error and hopefully some more Ice modelling hints >> ;) >> >> cheers >> >> Rob >> >> >> >> On 1 August 2012 15:03, Chris Marshall <[email protected]> wrote: >> >>> Here's the video! :-) >>> https://vimeo.com/46750915 >>> >>> >>> On 1 August 2012 11:28, Chris Marshall <[email protected]>wrote: >>> >>>> Hi Rob, >>>> The Test Polygon Index and Test Vertex Index nodes are both set to >>>> Integer Array. >>>> I added a Filter node after the second IF and ran the Test Vertex Index >>>> result into that, which removes everything set to -1, but then realised >>>> this could all be simplified anyway, see the attached. And a sample output >>>> of how running the result through some extrude nodes, in a loop, can give >>>> an interesting result. >>>> Chris >>>> >>>> >>>> On 31 July 2012 17:27, Rob Chapman <[email protected]> wrote: >>>> >>>>> Nice one Chris, sort of following cluelessly and trying to rebuild >>>>> something similar - quick question - what are the Test nodes testing mode? >>>>> Is Element, Integer Array or Comparison? >>>>> >>>>> Cheers >>>>> >>>>> Rob >>>>> >>>> >>>> >>>> >> > > > -- > > Chris Marshall > Mint Motion Limited > 029 2002 5762 > 07730 533 115 > www.mintmotion.co.uk > > >

