i have a particle cloud with geo instances attatched to them.......
in some cases, i need to "hide" the instances and replace them with actual 
geometry.

normally, i would just delete these associated particles by ID, however, i 
still need the particles to generate pose information for the practicle geo and 
"constrain" them ("transform objects by particle") to the generated particles.

alternatively, i could plot the animation, then delete the particle, but i want 
to keep it all live.

is there anyway to selectively hide instanced geometry by ID?

thanks all,

john

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