i have a particle cloud with geo instances attatched to them.......
in some cases, i need to "hide" the instances and replace them with actual
geometry.
normally, i would just delete these associated particles by ID, however, i
still need the particles to generate pose information for the practicle geo and
"constrain" them ("transform objects by particle") to the generated particles.
alternatively, i could plot the animation, then delete the particle, but i want
to keep it all live.
is there anyway to selectively hide instanced geometry by ID?
thanks all,
john