Hi list,
I want to animate a road building itself by scaling its polygons from 0 to 1. I've already got this done. But I also want to rotate the polygons 180 degrees around their local axes. Can someone explain the math behind this? Thank you!
Hi list,
I want to animate a road building itself by scaling its polygons from 0 to 1. I've already got this done. But I also want to rotate the polygons 180 degrees around their local axes. Can someone explain the math behind this? Thank you!