Probably a long shot but...is it possible to have a lens shader like mia exposure work when rendermapping? Rendermap seems to ignore any lens shaders set for the pass...even when set to "overwrite camera lens shaders".
Kris
Probably a long shot but...is it possible to have a lens shader like mia exposure work when rendermapping? Rendermap seems to ignore any lens shaders set for the pass...even when set to "overwrite camera lens shaders".
Kris