point in volume node On 28 September 2012 14:45, Szabolcs Matefy <[email protected]> wrote:
> Hey guys,**** > > ** ** > > I need a help. Is it possible to create an ICE tree that checks if a > geometry isn’t penetrated by another geometry? I have a low poly object, I > have a high poly object, and I have a cage object (a clone of the low poly > object, but pushed to conform the high poly object). I need to check, if > the high poly object is penetrating the surface of the cage, and if so, > what amount…**** > > ** ** > > If anyone has a solution or idea how to solve this, it’d be really nice…** > ** > > ** ** > > ** ** > > Thanks guys,**** > > ** ** > > ** ** > > ** ** > > Szabolcs**** > ___ > This message contains confidential information and is intended only for > the individual named. If you are not the named addressee you should not > disseminate, distribute or copy this e-mail. Please notify the sender > immediately by e-mail if you have received this e-mail by mistake and > delete this e-mail from your system. E-mail transmission cannot be > guaranteed to be secure or error-free as information could be intercepted, > corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. > The sender therefore does not accept liability for any errors or omissions > in the contents of this message, which arise as a result of e-mail > transmission. If verification is required please request a hard-copy > version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322 > Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.: > DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli >

