Actually, you can't use objects directly such as CString to set the data map. You need to extract the char string first from CString and then use PutItemValue or SetValues (depending of your context) to set the data.
-mab From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Marc-Andre Belzile Sent: Tuesday, October 02, 2012 9:21 AM To: softimage@listproc.autodesk.com Subject: RE: [C++] UserDataMap data type UserDataMap supports binary data so you can use any data type you want. -mab From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ahmidou Lyazidi Sent: Tuesday, October 02, 2012 4:51 AM To: softimage@listproc.autodesk.com Subject: [C++] UserDataMap data type Hi there I'm still diving in the C++ world and I was wondering if there is a list of data types that can be stored in a c++ user data map? Is is only the numeric types ? It seems arrays(any kind) and CStrings embed in a struct can't be read back. Thanks -- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos
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