If you get your naming conventions right i'm sure you could whip up a photoshop macro to automate the process of combining and resaving fairly painlessly...
On Monday, 15 October 2012, Chris Marshall <[email protected]> wrote: > right. The reason it's on the camera is I wanted it to be a global effect on a load of materials that were already set up. It was the easiest way. > No worries, I'll just work my way through and rendermap each with the AO. It's just a hassle to then photoshop all of them as well. > > > On 15 October 2012 14:31, James De Colling <[email protected]> wrote: >> >> on camera? as far as I know camera / lens shaders wont work with rendermap. hence why things like photographic exposure etc wont rendermap >> >> On Monday, October 15, 2012, Chris Marshall wrote: >>> >>> Thanks but I have no idea how to compute the AO in ICE!? Also,James, I'm not sure what you're suggesting? My AO is set on the camera. i don't want to go through each material and re-apply it as that's a big headache. >>> >>> On 15 October 2012 06:22, Leonard Koch <[email protected]> wrote: >>>> >>>> I recently solved this by computing AO in ice and using that vertex map in the rendertree which put the AO directly in the color map and was also a lot faster. It's resolution dependant of course, but a bit of simple laplacian smoothing goes a long way. >>>> >>>> On Oct 12, 2012 5:43 PM, "Chris Marshall" <[email protected]> wrote: >>>>> >>>>> Hello, >>>>> Haven't done much rendermap stuff before, but we're outputting some assets for a game engine. It appears that to render ambient occlusion into the rendered texture map, it has to be done as a separate pass then photoshopped together? As I have quite a few objects to generate these maps for, this is doubling my workload. Is there a way around this and render the AO in with the Surface Colour and Illumination map, or am I approaching this in the wrong way? >>>>> Thanks >>>>> Chris >>> >>> > > > > -- > > Chris Marshall > Mint Motion Limited > 029 20 37 27 57 > 07730 533 115 > www.mintmotion.co.uk > > -- www.matinai.com

