momentum and implosia... done..
You can break up with ICE
http://vimeo.com/28138992

but you will need to extract the islands individually to run with vanilla
bullet rbds..
And ICE shatter has issues with complex shapes, lots of concavities.

Which is where Implosia shines.

The default shattering with momentum is ok, but pales next to IFX
the two plugins should really become one, so interdependent they are.

Andy Moorer has this ICE plug thats pretty cool

Emit SRT Matched Instances

http://andy.moonbase.net/downloads

could provide useful for you...

Adam



On Tue, Oct 16, 2012 at 12:56 PM, Stefan Andersson <[email protected]>wrote:

> The hours you spend on trying to get that to work you could have spent
> on buying a Momentum or ImplosiaFX license :)
>
> Here are two things you can do.
>
> 1.) Brute force method
> But you can break up the mesh with ice and then freeze the geo, and
> then extract the pieces. Then use those to simulate.
>
> 2.) OpenSource
> Do it in Blender. http://www.youtube.com/watch?v=IV0j4h2zERs
>
> I would chose Option 2, but that's me... :)
>
> best regards
> stefan andersson
>
>
> On Tue, Oct 16, 2012 at 2:38 PM, Gerbrand Nel <[email protected]>
> wrote:
> > Hey guys
> > I know you can do RDB in ice using particles, but I want to fracture and
> > simulate chunks breaking apart.
> > I know Momentum does this with two buttons, but I don't own that yet, and
> > this is a small job so I cant spend half my budget on software.
> > Can this be done with "out of the box" softimage in ICE?
> > It seems like it should be a walk in the park, but I'm pretty stumped
> with
> > how to start.
> > Up until now I've always done this kind of stuff with the normal non-ICE
> RDB
> > in soft, but I'd like to try it in ICE if possible
> > Thanks
> > G
>
>
>
> --
> stefan andersson - digital janitor - http://sanders3d.wordpress.com
>

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