Even though this is a little "OT". This thread reminds me of something I
read in the Blender forums.

Q: "How do I do X in Blender?" 2 replies, no solution.

Q: "Blender sucks because it can't do X." 53 replies, 8 solutions. 3
sample files.

The difference here though is that we don't need to say that Softimage
sucks :) People help out anyway.

regards
stefan andersson





On Thu, Nov 1, 2012 at 11:26 PM, Kai Wolter <[email protected]> wrote:

> Hi Marc,
>
> Make sure you are not fooled by max script here, where arrays are 1-based.
> I used pc2 a lot in the past when exporting deformations from Maya or XSI
> to 3ds Max, and FBX always did a good job to get meshes from one package
> into the other.
> I am sure Alembic and probably collada works as well, but are not
> required. The obj implementations in both packages are a bit finicky though.
>
> Kai
>
>
>
>
> On 01/11/2012, at 7:17 PM, Marc-Andre Carbonneau <
> [email protected]> wrote:
>
> Hi Ben and thanks for your generous offer. ;)****
>
> The problem seems to be that the point #0 in Softimage is point #1 in MAX.
> ****
> Apparently in MAX, they don’t require a point #0, they just start at #1!**
> **
> So all the points get offsetted by one. It doesn’t seem to be a problem on
> a regular sphere…the cache applies fine?!!****
>
> I’ll put the solution up once we find out.****
> Thanks****
> MAC****
>
>
> *From:* [email protected] [mailto:softimage-
> [email protected]] *On Behalf Of *Ben Houston
> *Sent:* 1 novembre 2012 09:34
> *To:* [email protected]
> *Subject:* Re: Urgent : Point reordering problem on PC2 caches****
>
> My obvious contribution: Can you transfer it via Alembic?  I can give you
> guys a full featured trial license to see if it can help.  Crate / Alembic
> does support transfer of normals, clusters/material groups and multiple UV
> sets these days.****
>
> BTW these 3D programs can sometimes reorder vertices if have bad topology
> in an attempt to fix the geometry.  BUt that isn't just reordering that
> usually involves adding vertices.  I've never actually see vertex
> reordering outside of bad topology in our Crate solution, thus it confuses
> me on why you are running into this.****
>
>
> -ben****
> On Thu, Nov 1, 2012 at 9:17 AM, Marc-Andre Carbonneau <
> [email protected]> wrote:****
> Nope. It keeps the same index.****
>  ****
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Sandy Sutherland
> *Sent:* 1 novembre 2012 09:04
> *To:* [email protected]
> *Subject:* RE: Urgent : Point reordering problem on PC2 caches****
>  ****
> Try selecting all polys and doing a poly extract - leave the history live
> - then cache the extracted one! Used to do this to get ncloth stuff to work
> with soft.
>
> S.****
>  ****
> *                                                               *
> Sandy Sutherland <[email protected]> | Technical
> Supervisor****
> <http://triggerfish.co.za/en>****
> <http://triggerfish.co.za/en>****
> **** <http://triggerfish.co.za/en>
> ------------------------------
> <http://triggerfish.co.za/en>
> ** **
>
> *From:* *[email protected]* [*
> [email protected]*] on behalf of Marc-Andre
> Carbonneau [*[email protected]*]
> *Sent:* 01 November 2012 14:57
> *To:* *[email protected]*
> *Subject:* Urgent : Point reordering problem on PC2 
> caches<http://triggerfish.co.za/en>
> ****
> Hello, <http://triggerfish.co.za/en>****
> I’m caching a character in Softimage with PC2 and bringing it to 
> MAX.<http://triggerfish.co.za/en>
> ****
> The problem is that the point ordering is different! I’m sure I am not the
> only one that encountered this problem. What do you guys 
> do?<http://triggerfish.co.za/en>
> ****
> Is there a ICE Compound already that re-orders the points prior to caching
> or what’s the secret technique? <http://triggerfish.co.za/en>****
> Thanks <http://triggerfish.co.za/en>****
>   <http://triggerfish.co.za/en>****
> MAC <http://triggerfish.co.za/en>****
>   <http://triggerfish.co.za/en>****
>
>
> <http://triggerfish.co.za/en>****
> --
> Best regards,
> Ben Houston
> Voice: *613-762-4113* Skype: ben.exocortex Twitter: @exocortexcom
> *http://Exocortex.com* - Passionate CG Software 
> Professionals.<http://triggerfish.co.za/en>
>
>
>


-- 
stefan andersson - digital janitor - http://sanders3d.wordpress.com

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