How do you export the mesh? As obj? I had lot of issues with obj in the past. 
Try e.g. FBX and the vertex order should stay untouched.

Kai

On 01/11/2012, at 2:17 PM, Marc-Andre Carbonneau 
<[email protected]> wrote:

> Nope. It keeps the same index.
>  
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Sandy Sutherland
> Sent: 1 novembre 2012 09:04
> To: [email protected]
> Subject: RE: Urgent : Point reordering problem on PC2 caches
>  
> Try selecting all polys and doing a poly extract - leave the history live - 
> then cache the extracted one! Used to do this to get ncloth stuff to work 
> with soft.
> 
> S.
>  
>                                                                
> Sandy Sutherland | Technical Supervisor
> 
> 
> 
> From: [email protected] 
> [[email protected]] on behalf of Marc-Andre Carbonneau 
> [[email protected]]
> Sent: 01 November 2012 14:57
> To: [email protected]
> Subject: Urgent : Point reordering problem on PC2 caches
> 
> Hello,
> I’m caching a character in Softimage with PC2 and bringing it to MAX.
> The problem is that the point ordering is different! I’m sure I am not the 
> only one that encountered this problem. What do you guys do?
> Is there a ICE Compound already that re-orders the points prior to caching or 
> what’s the secret technique?
> Thanks
>  
> MAC
>  

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