How do you export the mesh? As obj? I had lot of issues with obj in the past. Try e.g. FBX and the vertex order should stay untouched.
Kai On 01/11/2012, at 2:17 PM, Marc-Andre Carbonneau <[email protected]> wrote: > Nope. It keeps the same index. > > From: [email protected] > [mailto:[email protected]] On Behalf Of Sandy Sutherland > Sent: 1 novembre 2012 09:04 > To: [email protected] > Subject: RE: Urgent : Point reordering problem on PC2 caches > > Try selecting all polys and doing a poly extract - leave the history live - > then cache the extracted one! Used to do this to get ncloth stuff to work > with soft. > > S. > > > Sandy Sutherland | Technical Supervisor > > > > From: [email protected] > [[email protected]] on behalf of Marc-Andre Carbonneau > [[email protected]] > Sent: 01 November 2012 14:57 > To: [email protected] > Subject: Urgent : Point reordering problem on PC2 caches > > Hello, > I’m caching a character in Softimage with PC2 and bringing it to MAX. > The problem is that the point ordering is different! I’m sure I am not the > only one that encountered this problem. What do you guys do? > Is there a ICE Compound already that re-orders the points prior to caching or > what’s the secret technique? > Thanks > > MAC >

