I am seeing myself in that same league, more as a technical driven 3d artist. so far i couldn't dive into the creation platform that much, but i talk a lot to helge, and he is giving me confidence that this is an useful thing for people like me (us). for now I just have my "custom operator" thinking, keeping all in soft image and process all math via creation platform. like having a custom ice node, besides i won't need to code that in c++ (and there is the catch, cause I can't code in C#). but i guess that won't stop there. (exciting!) all these modules the guys from fabric come up with, build up a pretty toolbox so far. for now i do not have an urgent need for a tool (maybe i have, the moment I really understand what all this is about), but i hope i can finally find some time to check that stuff out.
helge will explain that better than I could. sebastian Am 10.11.2012 um 04:06 schrieb Dan Yargici <[email protected]>: > This pretty much sums me up also, and I've found myself asking the very same > questions! > > I've also been keenly following the development of FE but I'm not sure I have > the chops to put it to proper use... > > Really looking forward to your response! > > DAN > On 10 Nov 2012 01:12, "Andy Moorer" <[email protected]> wrote: > Helge, I find the creation platform both really exciting, and from what I've > seen as it grows its learning curve intimidating. > > I'm an artist-turned-TD and a script monkey largely educated by watching your > jscript videos and lectures at Barnyard, and later taking Raffaele's > workshop... plus self training, bothering folks like you, Graham and Brad, > and a (nasty) year spent in Mel. > > In other words, I'm (I think) a pretty typical non-developer technical artist. > > Is the Creation Platform something for folks like me, who spends about 40% of > my time scripting and the rest in creating assets and reasonably complex > stuff in ICE? Or is it targeted squarely at TDs who spend the bulk of their > time scripting, ie more for those at the developer end of the scale? > > Not that I'm not willing to always be stretching my capabilities to grow as a > TD and artist. I'm just trying to figure out who you see as the typical > Fabric Creation Platform user. > > Kudos to the regular outreach and amazingly fast and production-targeted > development of Fabric, it's been really awesome to watch it come to life. > > On Nov 9, 2012, at 2:53 AM, Helge Mathee <[email protected]> wrote: > >> yes - the CreationPlatformCAPI will be shipped working on all three >> operating systems. >> >> On 08.11.2012 23:01, Xavier Lapointe wrote: >>> Had the same question on my mind actually. >>> >>> On Fri, Nov 9, 2012 at 8:58 AM, Eric Thivierge <[email protected]> wrote: >>> So the integration with Softimage is working on Linux? >>> >>> -------------------------------------------- >>> Eric Thivierge >>> http://www.ethivierge.com >>> >>> >>> On Fri, Nov 9, 2012 at 3:40 AM, Helge Mathee <[email protected]> wrote: >>> Linux is fully supported for everything. As is OSX. >>> >>> >>> On 08.11.2012 15:01, Raffaele Fragapane wrote: >>>> Hey Helge, >>>> This might be of enough general interest to post here rather than in >>>> private. >>>> How are you guys faring on the linux front these days? >>>> >>>> On Nov 8, 2012 8:08 PM, "Helge Mathee" <[email protected]> wrote: >>>> Thanks guys! >>>> >>>> Now, I've stated that on the Creation Platform mailing list already: >>>> >>>> I am aware that people are impressed by the videos we publish and >>>> interested in Creation >>>> Platform generally. We are doing workshops and user group both in Montreal >>>> and London >>>> this month, but aside from that I would like to encourage people to start >>>> evaluating >>>> Creation Platform for production scenarios. I realize that there's a >>>> learning curve attached to >>>> that, so I am willing to provide as much help as necessary and lead the >>>> way for anybody >>>> interested in seriously evaluating CP. At this stage I am looking for >>>> production references >>>> for certain features, so please mail me privately if you are interested in >>>> collaborating. >>>> >>>> Best! >>>> >>>> -H >>>> >>>> On 08.11.2012 09:17, Andreas Böinghoff wrote: >>>>> wow! this is getting more and more exciting! >>>>> >>>>> On 11/7/2012 9:06 PM, Paul Doyle wrote: >>>>>> Hi guys – this is a preview of the work that Helge is doing on the >>>>>> Creation Platform API: https://vimeo.com/groups/fabric/videos/53026583 >>>>>> >>>>>> >>>>>> The new API provides full access to all CP features in C++. This >>>>>> includes high performance data access (void * access to internal data) >>>>>> as well as SceneGraph level features such as Undo, Manipulation, Import >>>>>> / Export etc. >>>>>> >>>>>> >>>>>> We’ll be presenting this in more detail at the Softimage London >>>>>> usergroup on Tuesday 13th November >>>>>> (http://www.softimagecreatives.com/siclondon/?page_id=1218). >>>>>> >>>>>> >>>>>> We’ll be showing this running in Maya (as well as demoing on Softimage >>>>>> again) at our London usergroup on Wednesday 14th November >>>>>> (http://fabricengine.com/2012/10/creation-workshops-montreal-london/). >>>>>> >>>>>> >>>>>> Let us know what you think. Looking forward to seeing some of you next >>>>>> week :) >>>>>> >>>>>> >>>>>> Paul >>>>>> >>>>> >>>>> >>>>> -- >>>>> >>>>> >>>>> >>>>> ANDREAS BÖINGHOFF >>>>> >>>>> 3D Artist >>>>> >>>>> >>>>> >>>>> >>>>> schönheitsfarm production >>>>> >>>>> GmbH & Co. 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