Andy, Dan, Sebastian,
Creation Platform is targeted at the TD level user, however you don't
have to be a full time TD do be able to use it. I'll be showing the new
Softimage integration next week in London, and will hopefully also put
these videos online. With this new integration you can build an
application purely in python, while we provide all of the major building
blocks of course (such as camera, viewport, geomety etc) and on top of
it you can inject your custom behaviour. May it be a custom painting
tool, a custom deformer, a custom rig etc. Now using the integration you
can then load this pyhton application into Softimage and start using it
within Soft. you can use ICE to push data in and out, and you'll be able
to use your custom interactive tools directly in the Softimage viewport.
I am pushing forward to provide more workshops and training. Phil just
did a workshop on Montreal this week, I'll be hosting one in London next
week, but I am also planning to do online workshops as well as more
workshops in Europe.
Creation Platform is ready to be used in production, but more
importantly I am absolutely willing to help turn around current projects
to push Creation Platform out there. So if you are considering to use it
for a certain project, ring me up. I'll be able to help you jump through
the first hoops. You be jumping higher yourself before you know it.
I hope this helps. And oh Sebastian it is about time we start a local
workshop in Hamburg. :)
-H
On 11/10/2012 11:02 AM, Sebastian Kowalski wrote:
I am seeing myself in that same league, more as a technical driven 3d
artist.
so far i couldn't dive into the creation platform that much, but i
talk a lot to helge, and he is giving me confidence that this is an
useful thing for people like me (us).
for now I just have my "custom operator" thinking, keeping all in soft
image and process all math via creation platform.
like having a custom ice node, besides i won't need to code that in
c++ (and there is the catch, cause I can't code in C#). but i guess
that won't stop there. (exciting!)
all these modules the guys from fabric come up with, build up a pretty
toolbox so far.
for now i do not have an urgent need for a tool (maybe i have, the
moment I really understand what all this is about), but i hope i can
finally find some time to check that stuff out.
helge will explain that better than I could.
sebastian
Am 10.11.2012 um 04:06 schrieb Dan Yargici <[email protected]
<mailto:[email protected]>>:
This pretty much sums me up also, and I've found myself asking the
very same questions!
I've also been keenly following the development of FE but I'm not
sure I have the chops to put it to proper use...
Really looking forward to your response!
DAN
On 10 Nov 2012 01:12, "Andy Moorer" <[email protected]
<mailto:[email protected]>> wrote:
Helge, I find the creation platform both really exciting, and
from what I've seen as it grows its learning curve intimidating.
I'm an artist-turned-TD and a script monkey largely educated by
watching your jscript videos and lectures at Barnyard, and later
taking Raffaele's workshop... plus self training, bothering folks
like you, Graham and Brad, and a (nasty) year spent in Mel.
In other words, I'm (I think) a pretty typical non-developer
technical artist.
Is the Creation Platform something for folks like me, who spends
about 40% of my time scripting and the rest in creating assets
and reasonably complex stuff in ICE? Or is it targeted squarely
at TDs who spend the bulk of their time scripting, ie more for
those at the developer end of the scale?
Not that I'm not willing to always be stretching my capabilities
to grow as a TD and artist. I'm just trying to figure out who you
see as the typical Fabric Creation Platform user.
Kudos to the regular outreach and amazingly fast and
production-targeted development of Fabric, it's been really
awesome to watch it come to life.
On Nov 9, 2012, at 2:53 AM, Helge Mathee <[email protected]
<mailto:[email protected]>> wrote:
yes - the CreationPlatformCAPI will be shipped working on all
three operating systems.
On 08.11.2012 23:01, Xavier Lapointe wrote:
Had the same question on my mind actually.
On Fri, Nov 9, 2012 at 8:58 AM, Eric Thivierge
<[email protected] <mailto:[email protected]>> wrote:
So the integration with Softimage is working on Linux?
--------------------------------------------
Eric Thivierge
http://www.ethivierge.com <http://www.ethivierge.com/>
On Fri, Nov 9, 2012 at 3:40 AM, Helge Mathee
<[email protected] <mailto:[email protected]>> wrote:
Linux is fully supported for everything. As is OSX.
On 08.11.2012 15:01, Raffaele Fragapane wrote:
Hey Helge,
This might be of enough general interest to post here
rather than in private.
How are you guys faring on the linux front these days?
On Nov 8, 2012 8:08 PM, "Helge Mathee"
<[email protected] <mailto:[email protected]>>
wrote:
Thanks guys!
Now, I've stated that on the Creation Platform
mailing list already:
I am aware that people are impressed by the videos
we publish and interested in Creation
Platform generally. We are doing workshops and
user group both in Montreal and London
this month, but aside from that I would like to
encourage people to start evaluating
Creation Platform for production scenarios. I
realize that there's a learning curve attached to
that, so I am willing to provide as much help as
necessary and lead the way for anybody
interested in seriously evaluating CP. At this
stage I am looking for production references
for certain features, so please mail me privately
if you are interested in collaborating.
Best!
-H
On 08.11.2012 09:17, Andreas Böinghoff wrote:
wow! this is getting more and more exciting!
On 11/7/2012 9:06 PM, Paul Doyle wrote:
Hi guys – this is a preview of the work that
Helge is doing on the Creation Platform API:
https://vimeo.com/groups/fabric/videos/53026583
The new API provides full access to all CP
features in C++. This includes high performance
data access (void * access to internal data) as
well as SceneGraph level features such as Undo,
Manipulation, Import / Export etc.
We’ll be presenting this in more detail at the
Softimage London usergroup on Tuesday 13^th
November
(http://www.softimagecreatives.com/siclondon/?page_id=1218).
We’ll be showing this running in Maya (as well
as demoing on Softimage again) at our London
usergroup on Wednesday 14^th November
(http://fabricengine.com/2012/10/creation-workshops-montreal-london/).
Let us know what you think. Looking forward to
seeing some of you next week :)
Paul
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