Are the channels for the framebuffers set to be RGBA or are they still set to Depth and Normal?
EXR supports other channel types outside of RGBA so when you choose exr as the format it stores Depth into a channel called Depth and Normal information into a channel called Normal unless you tell it otherwise. That would explain why you see black. DAN On Wed, Nov 14, 2012 at 8:08 PM, Eric Lampi <[email protected]> wrote: > I'm find that a depth and normal channel saved as a half float EXR is > black, anyone know why this is? > > Eric > > -- > Freelance 3D and VFX animator > > http://vimeopro.com/user7979713/3d-work > >

