Are the channels for the framebuffers set to be RGBA or are they still set
to Depth and Normal?

EXR supports other channel types outside of RGBA so when you choose exr as
the format it stores Depth into a channel called Depth and Normal
information into a channel called Normal unless you tell it otherwise.

That would explain why you see black.

DAN



On Wed, Nov 14, 2012 at 8:08 PM, Eric Lampi <[email protected]> wrote:

> I'm find that a depth and normal channel saved as a half float EXR is
> black, anyone know why this is?
>
> Eric
>
> --
> Freelance 3D and VFX animator
>
> http://vimeopro.com/user7979713/3d-work
>
>

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