To check, you can open the .exr in imf_disp. The Channel menu should show you what's present.
Of course, even then you may not see anything, if for some reason the values are negative (it'll be black) or >1 (it'll be white). On Wed, Nov 14, 2012 at 1:25 PM, Dan Yargici <[email protected]> wrote: > Are the channels for the framebuffers set to be RGBA or are they still set > to Depth and Normal? > > EXR supports other channel types outside of RGBA so when you choose exr as > the format it stores Depth into a channel called Depth and Normal > information into a channel called Normal unless you tell it otherwise. > > That would explain why you see black. > > DAN > > > > On Wed, Nov 14, 2012 at 8:08 PM, Eric Lampi <[email protected]> wrote: > >> I'm find that a depth and normal channel saved as a half float EXR is >> black, anyone know why this is? >> >> Eric >> >> -- >> Freelance 3D and VFX animator >> >> http://vimeopro.com/user7979713/3d-work >> >> >

