To check, you can open the .exr in imf_disp.  The Channel menu should show
you what's present.

Of course, even then you may not see anything, if for some reason the
values are negative (it'll be black) or >1 (it'll be white).




On Wed, Nov 14, 2012 at 1:25 PM, Dan Yargici <[email protected]> wrote:

> Are the channels for the framebuffers set to be RGBA or are they still set
> to Depth and Normal?
>
> EXR supports other channel types outside of RGBA so when you choose exr as
> the format it stores Depth into a channel called Depth and Normal
> information into a channel called Normal unless you tell it otherwise.
>
> That would explain why you see black.
>
> DAN
>
>
>
> On Wed, Nov 14, 2012 at 8:08 PM, Eric Lampi <[email protected]> wrote:
>
>> I'm find that a depth and normal channel saved as a half float EXR is
>> black, anyone know why this is?
>>
>> Eric
>>
>> --
>> Freelance 3D and VFX animator
>>
>> http://vimeopro.com/user7979713/3d-work
>>
>>
>

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